View Full Version : E3 2017

June 9th, 2017, 04:28 AM
Press conferences start Saturday 6/10 with EA. MS on Sunday. Ubi and Sony on Monday. Nintendo on Tuesday.


June 9th, 2017, 07:20 AM
Realistic things I hope to see:
- Forza 7 including more than just graphical improvements and/or VR; to be specific, more PC sim like modes/features (free practice, race weekends, save-able lobby settings) and day/night transitions
- Super Mario Odyssey demo
- Animal Crossing game announced for Switch
- Zelda second DLC details/trailer

Unrealistic things I hope to see:
- Several announcements/demos of major third party Switch titles, including a racing game with NFS or higher levels of realism
- Specific vehicles in Forza 7 (2018 IndyCar, C7 Grand Sport)
- Online driver swaps in Forza 7
- 3D Metroid game announced for Switch
- Pilotwings game announced for Switch
- Splinter Cell game announced for XB/PS/PC/NS (hahaha just kidding, that's more than just unrealistic)

June 9th, 2017, 11:59 AM
Activision has stated the Destiny 2 beta calendar will be announced at E3.

My hope is that the early beta for preorders will start the 5th of July and then the public beta will start the 7th and run though the 9th or 10th. They could also do a GR:W style beta calendar where the closed beta is one weekend and the open is a couple weeks later.

I just want to play it before I go on vacation. :)

Rare White Ape
June 9th, 2017, 01:52 PM
I want to see just what the fuck Death Stranding is all about.

Tom Servo
June 9th, 2017, 02:24 PM
For Kchrpm's first item, if they:

a) Got Forza 7 to work right on Windows 10 (FH3 still has constant problems)
b) Made it work well with my G27 and Fanatec pedals
c) Added Rift support

I would be a happy, happy man. As much as I love things like iRacing, I wouldn't mind a little bit more arcade-y sim to just have fun in.

June 9th, 2017, 02:32 PM
I wanna know more about Final Fantasy 7 remake. I had hopes for Pokemon on Switch, but it seems like they aren't going there yet. Other than that, BotW DLC 2 details would be cool... and I'm interested in the Scorpio, mostly because I want a UHD player :|

Edit: Also, god damn a new PilotWings game would be awesome, good call Keith

Tom Servo
June 9th, 2017, 02:34 PM
I missed that. Thirded on the Pilotwings.

And Waverace. Waverace was fucking awesome.

Rare White Ape
June 9th, 2017, 02:56 PM
Wave Race 64 was so damn good. And there was a Pilotwings game on 3DS called Pilotwings Resort, so the series isn't dead. Nintendo just doesn't seem to like giving people what they want unless it's a new Zelda or Mario. See: Metroid.

Jason, you mean you want a 4K BluRay player? Xbone S does that, in case you didn't know.

June 9th, 2017, 04:58 PM
Wave Race 64 was so damn good. And there was a Pilotwings game on 3DS called Pilotwings Resort, so the series isn't dead. Nintendo just doesn't seem to like giving people what they want unless it's a new Zelda or Mario. See: Metroid.

Jason, you mean you want a 4K BluRay player? Xbone S does that, in case you didn't know.

I do know that, I just think it's kinda silly to replace my existing Xbone with the same thing+UHD, might as well get some graphics boost for the extra $100 or whatever it's going to be.

Rare White Ape
June 9th, 2017, 11:17 PM
Yeah fair enough.

I also keep forgetting that the PS4 and XB1 4K upgrades do benefit 1080p users like myself too.

June 10th, 2017, 04:54 AM
I want to see just what the fuck Death Stranding is all about.

I think I've heard via a few gaming podcasts that it won't be shown during this E3. :\

June 10th, 2017, 09:48 AM
Apparently Twitter is live-streaming it via IGN? Starts in ~10 min currently.


NVM, everything is popping up now. Giant Bomb is better:


Rare White Ape
June 10th, 2017, 03:17 PM
EA is first cab off the rank, hosting a not-E3 show before the real E3 starts.

FIFA 18, Madden 18 and NBA Live 18 were detailed. You could probably guess what those games are about. The Switch version of FIFA 18 will not be the same game as that found on PS4 or Xbone.

Battlefront II trailer, showing off multiplayer that mixes up characters and scenery from the three different movie eras. I spot lots of Naboo, as well as Starkiller Base, Tatooine and Takodana. For this game, all multiplayer DLC will be free! This means no more fragmenting of the player base once new content comes out. This is a really good announcement, especially that last time around I pretty much stopped playing once the first new maps went up for sale.


There was a leak of some multiplayer gameplay footage yesterday. It's a bit headache-inducing and chaotic, but that's multiplayer for you. It's never going to look as organised as the staged footage in the trailer is. Note the battles between Darth Maul, Rey and Boba Fett.


Bioware has a new game, it is called Anthem. There is a teaser trailer, and it looks like the game mixes 1995's favourite keyword (post-apocalyptic) with 2005's favourite keyword (open-world) and 2015's favourite keyword (survival). Could be interesting. We'll know more at the Xbox press event.


Finally, an 'Originals' title from EA. It's like they're trying to run a Netflix-style service with a name like that. But anyway, the game looks very intriguing. It's called A Way Out and it's co-op only. You and a friend play as a pair of brothers who are trying to escape from prison.



June 10th, 2017, 05:47 PM
Great summary :up:

EA really had a nice presentation.

A Way Out loks fantastic. It's super interesting they are really emphasizing couch coop.

Anthem also looks intriguing. I wonder if it will be an Xbox exclusive given the wait for tomorrow?

June 10th, 2017, 06:17 PM
If you play it online, you'll still get the same split-screen view.

Rare White Ape
June 10th, 2017, 07:06 PM
Some good BFII gameplay footage livestreamed from the EA Play event, by StoneMountain64 (that guy from the awesome YOLO Battlegrounds video). It's quite possibly the first time the V-Wing has featured in any decent capacity beyond a very brief appearance in Episode III.


Rare White Ape
June 10th, 2017, 07:14 PM
Even better stuff from JackFrags. The game looks fantastic.


June 10th, 2017, 10:52 PM
They keep talking about it being less casual but it still looks awfully similar to the last, regardless of classes. Besides no snipers, still no ADS? Tons of weapons that have big meaty crosshairs and a spray mechanic. Meh.

But uh.... I'm a big fan of Janina Gavankar. She was awesome.

Rare White Ape
June 11th, 2017, 01:27 AM
She's awesome because bewbs

June 11th, 2017, 03:27 AM
So literally the only EA thing coming to Switch is a watered down FIFA port? Ouch.

June 11th, 2017, 10:26 AM
Besides no snipers, still no ADS?
No snipers? I saw a "specialist" looking down a long, zoomed scope in a video.

June 11th, 2017, 11:02 AM
Oops, I meant "besides snipers".

Also, apparently playing in first person means you are more accurate. And there is potentially the ability to aim-down-sights when you are in first person.

Rare White Ape
June 11th, 2017, 12:33 PM
The Xbox briefing starts in half an hour. Livestream and updates here:


Rare White Ape
June 11th, 2017, 01:07 PM
It's called Xbox One X and it looks like a slightly larger matt black version of the S.

Rare White Ape
June 11th, 2017, 01:15 PM

June 11th, 2017, 01:22 PM
They said it's actually smaller than the S, the smallest XBox ever.

Forza 7 looks pretty, has dynamic weather (or at least the amount of rain can change), Mugello's back, and the trailer showed driver changes but that might have been a cut scene only thing.

This is apparently a 5 minute race, I haven't watched yet.


June 11th, 2017, 01:33 PM
Damn, Forza 7 looks good.

Hopefully single player is more engaging this time around.

June 11th, 2017, 01:35 PM
PlayerUnknown's Battlegrounds is coming to XBox consoles.

June 11th, 2017, 02:45 PM

That might sound like a strange amount of attention spent on something you won’t see much of while you’re racing. But for a good chunk of Forza Motorsport 7, you actually will see your driver. Turn 10 has completely revamped its menu system to put an emphasis on showing off these characters. For example, the pre-race screen that shows up before you start a multiplayer race is now fashioned more like a loadout screen in a shooting game. There are menu options on the left, and your character stands swaying on the right, as if she’s itching to hop in and drive.

Characters will also show up at the ends of races, podium-style, with the winner front and center looking proud, and the third-place finisher turned slightly away from the camera as if they’re already plotting revenge. Your character’s look will even now represent you when you show up in friends’ games as “drivatars,” a feature introduced back in Forza 5.

Players will be able to choose between everything from real race suits with HANS devices, to old-timey outfits with leather helmets, to some even goofier additions from pop culture. (Expect a lot of “era-specific inside jokes,” Lee laughs. “There's a lot of middle-aged people that work here.”) With Forza featuring real racing series like IndyCar and NASCAR, you can also expect to see some more iconic suits as well, set to be announced later this summer.

June 11th, 2017, 02:56 PM
I need Anthem so bad.



June 11th, 2017, 03:00 PM
It looked good already. AND THEN HE FLEW UNDERWATER.

June 11th, 2017, 03:06 PM

June 11th, 2017, 03:15 PM

June 11th, 2017, 03:16 PM
750 (Non-DLC?) cars, 4k, 60fps ...
briefly thought about shelling out $4k for an X and a 4k OLED TV.
FM7 on the S will still have the same fun factor

June 11th, 2017, 03:31 PM
I just want to see online driver changes, dammit. YOU SHOWED IT IN THE TRAILER, MAKE IT REAL.

June 11th, 2017, 04:45 PM
I totally thought of you when I saw that, Keith. That would be awesome.

Freude am Fahren
June 11th, 2017, 04:57 PM
So is the XBOX (X Box One X, see what they did there :rolleyes:) the new gen, or just a third iteration of the XBOne? I'm confused by what I'm able to see at work (most gaming sites are blocked).

Either way, what does it offer over the current box?

June 11th, 2017, 05:16 PM
Third iteration, sort of. All three iterations play the same games, but the X will play them in 4K/60 FPS (if they're designed to take advantage of its power).

June 11th, 2017, 05:40 PM
Forza 7 may pull me over to XBox if there is enough presence in our community. Fuck PD and the demo they still haven't finished for the PS4.

Will Forza 7 allow PC users to join the same lobby as console players?

June 11th, 2017, 06:03 PM
I don't know. They have talked about cross-play before, but they did not specifically mention it today for any game other than Minecraft.

Rare White Ape
June 11th, 2017, 06:19 PM
Forza Horizon 3 has cross play between PC and Xbox, and it's one of MS's key features for their UWA thing they've got going, so count on it being a part of FM7.

The Xbone X will be the same deal as PS4 Pro but with a fair bit more grunt. Plays all Xbone games, and all Xbones play games designed to take advantage of the X's power, just with lower fidelity. It's not the next gen, but a mid-gen iteration, similar to how Apple's iOS devices exist in their ecosystem without any defined jumps in hardware and software compatibility, and slowly drop support for the oldest devices as technology marches on.

Judging by the amount of effort and power that they've put into the X, you might expect that this will be the last defined console generation that Microsoft and Sony give us.

Rare White Ape
June 11th, 2017, 06:28 PM
Old Green (that's what OG means, right?) Xbox games will be back-compat with Xbone!


June 11th, 2017, 06:29 PM
OG = original gangsta

Edit: had to fix that because I forgot lol

Yobbo NZ
June 11th, 2017, 07:11 PM
Does one really want to play OG Xbox games nowdays?
It'll be like firing up the OG PS just to play Gran Turismo, then 10 mins later wonder how you ever played it in the first place when it looked like that.

June 11th, 2017, 07:20 PM
EDIT - I responded to an earlier reply way late. But I would imagine F7 will have crossplay.

Rare White Ape
June 11th, 2017, 08:53 PM
Xbone is exclusively getting Battlegrounds this year. It's not certain if it'll be on other consoles next year.

This is good news, because the game is absolutely bonkers and is a good suit for console online play.

June 12th, 2017, 12:13 AM
I saw some GT Sport game play, there was something that just felt off about it. track looked too narrow and there wasn't much sense of speed while driving nor in the camera shots.

Forza 7 looked better, a lot better. I wonder how the dynamic weather is going to work though. will it be completely random and have the chance of poor weather and nasty rain storms in all races or just some?

Rare White Ape
June 12th, 2017, 12:46 AM
Skyrim for Switch!

Boppy music yes!

Zelda amiibo yes!

Zelda items yes!

Master Sword yes!

Motion controls nooooooo!


Rare White Ape
June 12th, 2017, 12:58 AM
More Bethesda: their latest Nazi killing simulator looks like a gas. I hope it has taken a bunch of influence from last year's Doom. A must buy for me.


Note: the first two minutes of the presentation is FMV and not representative of actual gameplay

Rare White Ape
June 12th, 2017, 01:42 AM
A company called Hyperkin has announced at E3 that they're releasing a controller called The Duke. Yes. It's what you think it is. Shown actual size.


It'll be compatible with Windows 10 and Xbox One. The dial in the middle will be an actual animated LCD screen and.... it will be equipped with a 9-foot cable.

It's got a screen! See if someone can get the original Doom to run on it.

June 12th, 2017, 03:41 AM
As someone who has never played Skyrim, I'm kind of interested... but I'm also not sure if I'll be done with what I'm playing by the time it comes out, so we'll see!

Hilarious seeing Link's outfit in such an environment haha

June 12th, 2017, 06:14 AM
I thought it was pretty neat, then realized you can customize your character and then put Link's costume on them. Female ogre/orc/tigerface Link? SURE!

June 12th, 2017, 07:40 AM
OG = Over Gold


June 12th, 2017, 08:15 AM
Orange 'Gina

June 12th, 2017, 11:01 AM


June 12th, 2017, 11:20 AM

June 12th, 2017, 03:37 PM

"We're keeping players on track for lobbies, and so they can do things like tune, change their car, hang out, driver gear...

Rare White Ape
June 13th, 2017, 12:13 AM
Right, so Sony's E3 gig featured Final Fishing Fantasy on PSVR, AKA Monster of the Deep.

Cool name. Dunno about making good use of the VR device so far.


They also showed off a new trailer for Detroit from Quantic Dream, the developer behind Heavy Rain. It's about robots who want to set themselves free. It looks a little bit too close to Deus Ex and Watch Dogs for my liking. Them faces tho...


Though the new God of War looks fuckin mint. It's not a series I'm into but it's obviously one of Sony's key franchises. Expect it to command a bunch of hype when it nears release.


Rare White Ape
June 13th, 2017, 12:28 AM
CoD:WWII has multiplayer.



A new Monster Hunter is coming to grownup consoles and PC


Rare White Ape
June 13th, 2017, 12:36 AM
Horizon Zero Dawn is getting an expansion, because of course it is.


The developer behind Until Dawn (a horror-thriller with evolving story choices) has built upon their concept with a multiplayer crime thriller called Hidden Agenda. You play it on PS4 with linked phones, and make your choices in private.


And this is Days Gone, an outlaw bikies-cum-zombie apocalypse opus. Looks lush. It was shown off a bit when the PS4 Pro was revealed, so this is sort of what it looks like to play.


It was a pretty flat E3 for Sony. But check this out, probably their best announcement. A full remake of Shadow of the Colossus! This game deserves it.


Rare White Ape
June 13th, 2017, 01:41 AM
Ubisoft had heaps on their plate as usual.

The next Assassin's Creed has a special edition for £699. As The Verge says, it doesn't even come with a real hawk. But as Eurogamer says, on the plus side, it has free shipping.


The Crew 2: Crewception now has boats and aircraft.


Steep is getting an Olympics expansion. I liked the Steep beta. This might actually convince me to buy the game.


Skull and Bones looks great! A gritty and brutal take on pirate-ish naval warfare.


But, again... best for last.

Beyond Good and Evil 2 exists. It exists.


June 13th, 2017, 02:34 AM
COD: We wish we were battlefield edition?

Rare White Ape
June 13th, 2017, 04:06 AM
Oh yeah, I heard some bloke named CudaMan was in a trailer at E3.


June 13th, 2017, 04:14 AM
I watched Sony's press conf. with the GiantBomb Discord last night, while watching GB talk over it. :lol: That was actually amazing. But the press conf was... OK? I thought there'd be more that piqued my interest. And the only spot for GT Sport was in the pre-show. I would have liked to see more of that.

Rare White Ape
June 13th, 2017, 04:35 AM
It's not a system seller any more. Kind of thrown into the B-list for Sony. It's unfortunate, but also brought upon by Polyphony themselves with their constant delays.

Microsoft still pushes Forza pretty hard, but they're still marketing super dooper weather effects like it's 2007 all over again. The two franchises aren't pushing each other along like they were back then.

June 13th, 2017, 04:41 AM
Oh yeah, I heard some bloke named CudaMan was in a trailer at E3.
Damn sweet -- mountain climbed, on to the next one Cuda. :up: :up:

June 13th, 2017, 05:40 AM
That trailer is a clever way of saying "We didn't bother to render very many cars this time."

I didn't 'collect' cars in GT6. I probably drove less than 20 total. I appreciated my ability to choose cars I wanted to drive that I couldn't anywhere else. I think the car in my garage with the third most miles on it is a modified DMC-12.

June 13th, 2017, 08:46 AM
Super Mario Odyssey will release Oct. 27th, the hat with eyes lets you "capture" enemies and NPCs and take over their bodies.


Rocket League is coming to Switch with cross-play.


More info/video on the BOTW DLC


Metroid Prime 4 is in development, no timing given.

Pokemon RPG is in development, more than a year away.

June 13th, 2017, 08:50 AM
Competitive Rocket League on a handheld will be difficult.

June 13th, 2017, 10:06 AM
Re: Mario Odyssey


What about multiplayer and online features? Well... “Since this is the Nintendo Switch and it does have two controllers, it’s very easy for you to imagine handing it to another person,” said Yoshiaki Koizumi. “So there’s probably something you’ll hear about multiplayer. But the timing is not quite there so I hope you’re able to wait just a little bit longer to hear about that. And then as for network features, since this is something the hardware is capable of, there might be something you’ll hear about there as well, and I hope you’ll look forward to it.”

June 13th, 2017, 10:19 AM
Why was the presentation so good? Gavankar provided some really good evidence that these shows need to de-emphasize the “influencers” who are paid to be enthusiastic about the games on streams and focus on the actors and developers who seem honestly enthusiastic about the game and its community.


Freude am Fahren
June 13th, 2017, 10:45 AM
Oh those baby blues :o

June 13th, 2017, 01:43 PM
Who'da man?!?

CUDAMAN!!!! :D That's awesome!!!

Rare White Ape
June 13th, 2017, 03:08 PM
I'm super glad that Mario Odyssey will be out sooner than expected. It means there's not too much of a wait for the next big Nintendo title.

Some other Nintendo news:

A main Pokemon game for Switch is confirmed. It's a long way off and no details are available beyond that. This is Nintendo's ticket to mega sales of the Switch console.

Metroid Prime 4 has been announced.
Which is awesome news, and I don't think anybody expected it. They even have a teaser trailer. It's just a logo. Good enough for me!


Xenoblade Chronicles 2 will be out this year. If you're into JRPGs then this is a must-have.


Kirby has been announced, and Yoshi has been announced. Both are true old school Nintendo 2D platformers on Switch and will be a heap of fun to play if you're into that sort of thing. Yoshi's Wooly World on 3DS is great fun. Neither game has a proper name yet beyond their titular characters, and both will be out in 2018. Curiously, the Yoshi game is being developed in Unreal Engine.



June 13th, 2017, 03:29 PM
State of Decay 2 (https://www.stateofdecay.com/) has been delayed until Spring 2018. I really enjoyed the first one. I even bought it twice, when it was re-released on the Xbone with HD graphics. They are adding multiplayer to the 2nd one. Which is the one thing I really wanted in the first one.
New this time time around is co-op multiplayer support that lets you play with up to three friends, dropping in and out of each other’s games at any time.Is anyone else going to get this for the Xbone?

https://www.youtube.com/watch?v=1ljRGIDGdwU&oref=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D1 ljRGIDGdwU&has_verified=1

June 13th, 2017, 03:48 PM
I'm in the maybe camp on State of Decay! (I think Keith might have been too?)

I'm all in on:
Forza 7
Mario Odyssey

interested yet unsure:
Mario + Rabbids
Pokemon/Metroid announcements
there was a couple xbox games as well, but forget titles

June 13th, 2017, 04:42 PM
From what I have read and seen Anthem is a 3rd person shooter. So that is a big fat no from me.

Looks great though.

Forza 7 ofcourse has my interest.

Rare White Ape
June 13th, 2017, 09:01 PM
For me:
GT Sport
Xenoblade 2
Sea of Thieves
Shadow of the Colossus

June 14th, 2017, 05:15 AM
Anthem definitely looks cool but unless it's got a truly immersive game map with armored enclaves, shanty towns and campsites with NPCs (really ala' Fallout, GTA V or even Witcher III's segregated map), I doubt I'd buy it. Or if the main armored city is *deep* with lots of narratively actionable nooks and crannies. :D

Basically I'm interested in the game worlds rather than the action at this point. Can I collect things in-game, combine and craft them? Do I get my own house/ship? Can I build said house/ship? Etc. It's not enough to say "look at this lush jungle, you can kill things like Iron Man!"

I haven't seen enough yet and for flying around and shooting in an unchanging sterile environment I've already got Destiny (and Titanfall for that matter). :lol:


SW: Battlefront 2 looks to be the real SW: Battlefront replacement.

Some of Darth Maul's whirling blender moves seemed a touch wonky tho' (turning to face targets magically mid-animation but not actually animating any pivot step, for example; very minor quibble) but the eye-candy should be top notch. Also the players + bots action should provide enough fodder for everybody. :up:


Skull & Bones has me really interested -- I do love me some tactical warfare games (on Easy difficulty :finger: ) and this incorporates some amazing fluff animations accompanying the basic view-changes associated with war games of this type, which I'm absolutely smitten by.

Honestly, it's how all big capital ship combat should be, whether it's pirates, WWII or Star Trek: show me the crew reacting to my commands, not just a toy ship bobbing along! :lol: I'm definitely in a niche market here but that vid is full-on amazing to me. :up: :up:


Other than that Red Dead Redemption 2, Destiny 2, the next GTA and maybe the next FH game are about it for my time/interest.

June 14th, 2017, 06:33 AM
Anthem definitely looks cool but...

Basically I'm interested in the game worlds rather than the action at this point. Can I collect things in-game, combine and craft them? Do I get my own house/ship? Can I build said house/ship? Etc. It's not enough to say "look at this lush jungle, you can kill things like Iron Man!"
But Destiny...

for flying around and shooting in an unchanging sterile environment I've already got Destiny
Got it!

SW: Battlefront 2 looks to be the real SW: Battlefront replacement...Also the players + bots action should provide enough fodder for everybody. :up:
I thought there were bots at first in the gameplay, but I wasn't sure if it was that or the players were all just given placeholder names of Droid 1, Droid 2, etc for the demo units. Did you see that bots were confirmed? My biggest problem with the beta was that, since everyone was human, it was mostly just spawn-die-spawn-die-spawn-die, you never got that feeling of being a bad-ass that came from mowing down bots in-between the real battles with human players.


Splatoon 2 shows its qualities as a potential e-sport: http://compete.kotaku.com/splatoon-2s-competitive-scene-has-a-strong-showing-duri-1796076705

Splatoon 2 nails the spectator experience, allowing the camera to follow individual players, pull out for a free-floating third-person camera or go omniscient for a map overview. The screen is mostly clutter-free, outside of busier moments in the match, and icons at the top help provide quick references when a super move is used or a player is respawning.

Compared to most games, Splatoon 2 can seem almost frantic—players are constantly moving, ducking and diving into ink puddles, with “splats” (the Nintendo version of kills) happening fast. What results is a sense of energy and intensity from each match, as a game can come down the wire, with teams desperately trying to ink territory and stay alive.

Where Splatoon 2 shines is in its ability to visibly portray spacing and map control. Concepts like those often seem ethereal to new spectators. It’s hard to explain to someone the control that a team can exert over a League or Dota map without physically standing there, or reading the distance between characters in a fighting game. Splatoon has its ink, a visible representation of a team’s presence on the field. It’s easy to understand that when there’s more purple ink than green, the purple team is probably winning.

June 14th, 2017, 06:49 AM
I watched another SW:Battlefront II vid that said humans + bots, Kch. Maybe it was a PC-only confirmation?

But I did hear the dev rep confirm it. #shrug

June 14th, 2017, 07:34 AM
Awesome :) That puts it further towards the buy side for me.

Tom Servo
June 14th, 2017, 08:19 AM
That video came out showing the Namco VR arcade setup. That whole thing runs on the Vive platform, which means it runs on SteamVR, so anything else that's SteamVR compatible (like the Oculus Rift), is also compatible.

Which means Mario Kart VR will be a thing in my home.

June 14th, 2017, 08:30 AM
Unless they don't have the rights to make anything other than arcade games with that license.

Tom Servo
June 14th, 2017, 08:43 AM
Unless they don't have the rights to make anything other than arcade games with that license.

Then hopefully it'll get pirated at some point.

June 14th, 2017, 11:03 AM
If you want to know more about the Spider-Man game: http://kotaku.com/the-new-spider-man-game-wont-let-you-kill-anybody-1796101031

June 14th, 2017, 11:25 AM
Forza 7 Adjudication System


In multiplayer, the game will "take you down" via penalties, like time added to their lap and/or race time, if you corner cut or crash into others. Wasn't seen in action, so it may not be any different in practice than the dirty lap system they have now, except in competitive/e-sports scenarios.

Other info from this video: https://www.youtube.com/watch?v=y-nRJ2oUWiQ

- Rainy weather will not be available in areas that don't get rain in the real world (Dubai is given as the example)
- There is no animated pit crew in the E3 demo, unlike the trailer video. You will see people walking around, like in Forza 6, maybe during the race, but that's it.
- Every fan requested wheel, including PS4 wheels will work on XBox One (I'm skeptical, he might have misinterpreted them saying they'll work on PC
- Auction House is back
- No word yet on gifting

Career Mode
- You won't start off in super slow cars, examples given are NASCAR and Trophy Truck.
- The only way to get certain cars is from career mode (7 "Cups" each have unique rewards)

Edit: This Reddit post has a nice compilation of available info: https://www.reddit.com/r/forza/comments/6gp30e/everything_you_need_to_know_about_forza/

In the comments I found this quote, grabbed from the Forza Motorsport site: https://www.forzamotorsport.net/en-us/news/FM7_E3_Features

Forza Driver’s Cup, our new campaign mode. We’ve reimagined our campaign to allow players to tailor their progression as they see fit. There are six major championships to compete in and each series features a huge variety of cars and classes to compete in, highlighting the massive car list that is a cornerstone of Forza 7. You can race NASCAR vehicles, trophy trucks, pre-war cars, American muscle, exotic supercars, JDM classics, the list goes on and on. Go where you want, race the cars you love; you’ve got the freedom to do what you want

June 14th, 2017, 12:07 PM

I wish they'd just make the choice for me and not even have most of the cars in the game, geeze. #GT:S_Things

Rare White Ape
June 14th, 2017, 12:58 PM
That video came out showing the Namco VR arcade setup. That whole thing runs on the Vive platform, which means it runs on SteamVR, so anything else that's SteamVR compatible (like the Oculus Rift), is also compatible.

Which means Mario Kart VR will be a thing in my home.

Mario Kart in VR can be a thing right now.

You just need Dolphin emulator and a copy of either MK Double Dash or MK Wii.

June 14th, 2017, 01:29 PM
Super Mario Odyssey Producer AMA: https://www.reddit.com/r/NintendoSwitch/comments/6h9s6l/hi_im_mr_koizumi_producer_of_super_mario_odyssey/

June 15th, 2017, 06:21 AM
Beyond Good & Evil 2: http://kotaku.com/what-beyond-good-evil-2-is-now-and-what-its-creators-1796116469

“I’m changing the time,” Ancel said as he then zoomed out so that the camera pulled back from the atmosphere into outer space. Many games have day/night cycles, but in this demo, “Changing the time” meant actually making the planet rotate on its axis as it moved around a star, causing the light from the star to hit the surface differently. “There is a universal simulation,” he said. “There are galaxies. It’s not just changing the color of the sun. Everything is rotating.”

“When you see a sunset in Beyond Good and Evil 2, that’s a real sunset,” producer Guillaume Brunier added. “It’s not just some lights our artists put there.”
:| :| :| :snap:

June 15th, 2017, 07:52 AM
100 GB Install?! :eek:


The upcoming simulation racer has a slated install size of 100GB and will only get bigger from there as new free and paid-for DLC content is added.
As MSPowerUser points out (https://mspoweruser.com/forza-motorsport-7-stands-around-100-gb/), unless some other game comes along before its release, the upcoming Forza will be the biggest Xbox One game ever at launch. Although Finder does highlight (https://www.finder.com/xbox-one-install-sizes) that Gears of War 4 with its patches and updates closes in on 117GB and Halo 5: Guardians isn’t far off reaching 100GB itself.

June 15th, 2017, 08:20 AM
More Forza 7 info: https://www.engadget.com/2017/06/15/forza-motorsport-7-hands-on-e3-2017/

- "dynamic clouds that cast moving shadows on the track"

- "Driving the Porsche on a desert track, sand occasionally blew across the road, affecting grip and handling"

- "even track temperatures can change during a race, which will affect the car's handling and grip"

- "The damage modeling is also getting an update so that now your cars can have pieces become loose and rattle, based on the same physics engine that powers everything else"

- "the lobby is moved to the pits -- no, we didn't see a pit crew -- where players can take a Forzavista look at their high-res cars, change settings or take practice laps before the race starts"

- "the 'interactive loading' means you'll be able to change settings while tracks and cars load before a race"

- "the Standard, Deluxe and Ultimate editions, for $60, $80 or $100, respectively"

June 15th, 2017, 10:00 AM
Is F7 a step towards a greater effort at sim than arcade? I was under the impression that Forza started as something closer to PGR and has been edging more sim-like over the iterations. But I've never played it so I have no actual clue.

My spectrum of sim to arcade looks something like this: iRacing/rFactor, Project Cars, Gran Turismo (any/all), Late Forzas, Early Forzas, PGR/Midnight Club, Ridge Racer, NFS.

June 15th, 2017, 10:31 AM
Physics wise it's been a bit like Gran Turismo. It started off as quite realistic for the time, but looking back it doesn't seem so. It wasn't a PGR-like game at any point, but it did realism in a different way than GT so it felt quite different: Gran Turismo (in all the iterations I've driven) poorly modeled power-induced oversteer, and Forza has always included it in a realistic (if exaggerated) way. If you have the standpoint that Gran Turismo is the baseline, then swapping the massive and consistent understeer of GT for the tail-happy nature of powerful RWD cars in Forza, I could see where that impression comes from.

Also, likely based on the popularity of PGR2 at the time, Forza has included optional UI elements where you earned extra credit/points for driving feats, from taking the right line, to getting a pass, to drifting. In some of the games there's actually an optional drift point UI, and drift challenges in the single player mode.

TLDR: Forza has always been similar to concurrent GT games in the realism of their physics, but have more properly modeled power-induced oversteer. That combined with some UI elements that were similar to PGR could give the impression that it was an arcade-y game.

June 15th, 2017, 10:43 AM
Nice breakdown, thanks. :up:

June 15th, 2017, 10:57 AM
Super Mario Odyssey Update: Co-op!


The second player controls Cappy

During the third day of E3 live streams, the team at Nintendo confirmed that Super Mario Odyssey will feature local co-op.

When the feature was demoed during Nintendo’s Treehouse stream, game director Kenta Motokura said he was inspired to add this feature in the game because the Nintendo Switch natively features two controllers out of the box.

In this two player mode, you’ll notice that Mario’s hat, Cappy, floats above his head when this mode is active. When co-op mode is being used, a prompt appears on screen explaining the different commands between Mario and Cappy.

Mario still maintains his traditional running and jumping moves, as well as controlling the camera, but he no longer controls Cappy — although they did tease that he could still control Cappy somehow, but it was not shown on the stream. Players controlling Cappy can fly around and perform attacks, as well as control the camera.

During the live demo, Nintendo showed off how instrumental Cappy can be in performing fast actions that Mario can’t do, for instance, grabbing scattered music notes that quickly disappear to solve a puzzle.

Cappy is also invincible, so playing as him is perfect for players who want a stress-free play session without the fear of getting hurt. Nintendo also added a few puzzles that are helped by the teamwork, such as situations where Mario needs to hold an item but also needs Cappy to do something.

June 15th, 2017, 11:32 AM
I agree with Keith's assessment about Forza. And I would say that Forza 6 is every bit the equal of Project Cars from a physics perspective.

And one thing that the modern Forza games have in spades over GT is the audio. It's not even close.

June 15th, 2017, 11:42 AM
Hell of a breakdown. Spot on from my perspective.

Freude am Fahren
June 15th, 2017, 01:12 PM
I wonder how the Pit-Lobby will work when you want to change tracks every race.

June 15th, 2017, 01:16 PM
They will have to have prepared for that, their public lobbies do that. I presume they'll just have the track load in the background while the lobby UI is still up. Then, when the track is loaded, you're free to disembark as you please until the race starts.

June 15th, 2017, 02:13 PM
Can you crash into others in the pit? :D

Yobbo NZ
June 15th, 2017, 03:22 PM
100gb, jesus spare a thought for us with still 3rd world internet connections, please.

June 15th, 2017, 05:09 PM
Is there any reasoning beyond we think we can make you buy a PS4 this way behind Sony refusing crossplatform play with Xbox and Switch?

June 15th, 2017, 05:18 PM
There's no incentive for them, they are 'winning' the console war right now.

Both Microsoft and Nintendo have incentive, because they want to increase their sales.

Rare White Ape
June 15th, 2017, 06:59 PM
Back when I always had a steering wheel setup - curse you adulthood - I found FM2 to be far better than GT4 in physics feel. So much of the game nailed things way better than GT did, but then there were other things that GT did way better than Forza. The 'weight' of a car was communicated better by GT, for instance.

June 15th, 2017, 09:24 PM
Audio is actually what got me off Gran Turismo and onto Forza, way back when Forza 1 was the only game in the series. The car sounds were much 'louder' and better sounding than Gran Turismo, something that still to this day gets me buying the games. I've been playing GT the whole time too, and still will.

The cars are much slidier in Forza and grippier in Gran Turismo (with slicks). In saying that, i spent a shitton of time in GT6 in Drifting lobbies, because of the huge smoke clouds you can make, and the ease (but also the challenge) of getting cars sideways. The cars don't seem to be as easy to 'catch' in Forza Motorsport (Horizon has better drift handling).

There is definitely room for both series's's's's's, as they offer different things/do things differently and have different feels about them. Only bad for the people who can only afford one console, but if you already have both - you're not missing out.

But yeah. If you can, play both series, with a little Project Cars etc on the side - that way you won't be missing anything.

June 16th, 2017, 05:13 AM
Starlink: Battle for Atlas


I still don't understand why they're connected to the controllers. The XBox One controller doesn't have motion controls, so it's not for that. Is it just to keep it nearby while you're playing?

June 16th, 2017, 07:36 AM
A buddy of mine goes to E3 every year as he's always worked for either a game developer, or now, Sony itself. He said opening it to the public this year really killed the show. People were waiting in line for four hours to watch 5 minute demos. That's bonkers to me, but I don't do the Comic Con stuff either so maybe it comes with the territory.

June 16th, 2017, 07:45 AM
I thought the show was already dying and they needed a way to "save" it. I don't really understand what E3 is and should be anymore.

Edit: as a spectator at home I enjoy getting so much news and media in the same week, though, so I don't particularly care for the idea that it should just go away.

June 16th, 2017, 07:54 AM
E3 is supposed to be a centralized place where gaming site media types could sample all of the latest/upcoming wares -- a Super Bowl "Media Day".

But it's turned into an out-and-out show now instead, which hampers most media folks' efforts to see as much as possible.

June 16th, 2017, 08:06 AM
My understanding was that, originally, it started off as where the game companies made all the presentations and deals for the upcoming holiday season. Games were being treated poorly at CES, so they broke off and made their own show. Now, those deals are made months before E3 starts.

The media coverage of games by smaller companies came after the original purpose, but with the ability to send out digital copies of games, and how all the big companies hold their own major events on their own schedule, I'm not sure that part is necessary anymore, either. It does allow for backroom, private showings, but it seems like that happens anyway for most gaming media (but maybe even tiny sites are getting this access, too, and they wouldn't normally).

Perhaps I'm just jaded by reading/skimming articles about it being unnecessary now again this year:

Tom Servo
June 16th, 2017, 08:34 AM
All I know is, E3 was a much bigger deal when it was "industry only". Years ago the public wasn't allowed, but it wasn't exactly hard to get in. A friend of mine ran a management LLC because she rented out a couple of houses, so we just went as two representatives of "Heritage Investments." Didn't need to show proof, and it was super easy to sneak in with your "media company" that was just a Geocities page.

Then they cracked down hard on that for the same complaints as above - just too crowded, too chaotic, lines too long. That fixed that problem, but I think part of the relevancy of the show was the way word got out when a bunch of game fans descending on the place and then bragged to all their friends about what they saw/played.

It's become a small enough deal that a) I didn't even know it was happening and b) didn't know it was open to the public until a couple of days ago. It's right down the street from me and I have no job right now, but it was late enough in the week that I didn't bother going.

June 16th, 2017, 10:21 AM
I can see how it makes sense, so all of the people writing magazine :lol: online articles, get the inside scoop. I don't see why it's open to the public though. IMO, it should be an industry event. Not a convention.

June 16th, 2017, 10:57 AM
I think it's open to the public so that more people will post on social media about the games they got to play, similar to the PAX events.

Alan P
June 16th, 2017, 11:24 AM
If anything they should have a trade show then a touring event for the public. Obviously it could only be for a couple of months tops.

June 16th, 2017, 11:46 AM
Nintendo sort of did that, they had playable games at Best Buy the week of E3.

June 16th, 2017, 11:50 AM
It's right down the street from me and I have no job right now, but it was late enough in the week that I didn't bother going.

Don't rub it in.....

June 16th, 2017, 12:41 PM

- You can make "non-racing rooms, in essence, ‘open track days’"
- You can remove the steering wheel from cockpit view

June 19th, 2017, 06:35 AM

Good article on how E3 will be changing, and has to change, to reflect the current culture of off-site press conferences, live streaming, and consumer-friendly conferences like PAX.

June 19th, 2017, 10:58 AM
State of Decay 2 (https://www.stateofdecay.com/) has been delayed until Spring 2018. I really enjoyed the first one. I even bought it twice, when it was re-released on the Xbone with HD graphics. They are adding multiplayer to the 2nd one. Which is the one thing I really wanted in the first one. Is anyone else going to get this for the Xbone?

https://www.youtube.com/watch?v=1ljRGIDGdwU&oref=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D1 ljRGIDGdwU&has_verified=1
I'm onboard, Kid -- tho' with you now in CA I'll probably only see you online late on Friday & Saturday nights.

Metro Exodus
State of Decay 2
The Last Night
Destiny 2

Skull & Bones isn't a full game yet from what YT is showing me. Just a tech demo spun off of Assassin's Creed: Black Flag.

EDIT: Ubisoft's 'Skull and Bones' Does Have An Actual 'Narrative Campaign' (https://www.forbes.com/sites/insertcoin/2017/06/22/ubisofts-skull-and-bones-does-have-an-actual-narrative-campaign/#d9a60ea4545f) Heh.

June 19th, 2017, 11:37 AM
I may be able to get online before dinner. I'm trying to work the same hours I had in Chicago, so I can be online when others are. I've been starting at 630am and ending by 4pm, usually.

June 20th, 2017, 05:49 AM
Coolio -- the game (State of Decay 2) looks pretty low fidelity but if it's fun, it's fun. :lol: :up:


Hell, I don't really know what I'm looking for in a game... ideally expanded Destiny (spacemagic) + Elite: Dangerous (starship exploration), probably with a 100+ hours of true missions & lore, not just bounties. :lol:

EDIT: So... yeah, probably just Destiny 2. :rawk:

June 20th, 2017, 09:02 AM
You mean Anthem ;)

June 20th, 2017, 09:44 AM

Honestly I'm fine with Anthem if it's got even mild crafting elements, plenty of missions, a somewhat populous NPC count, etc.

Basically if it's Skyrim + power armor, yes I'm there. If it's like Titanfall...? Eh, not so much. :D

June 24th, 2017, 05:49 AM
We probably want to spin some of these off into their own threads, but here's a half hour Battlefront II video from Jack Frags that is pretty detailed. He also confirmed with the devs that there's no difference between 1st person vs 3rd person aiming. At least for now.


Rare White Ape
June 24th, 2017, 03:22 PM
There's already a Battlefront thread, which has sort of evolved into the BFII thread, so just use that one if you'd like.