Leon, this is an *old* PC game. Debuted at E3 2011 and launched on PC back in 2013, so you don't necessarily have to buy a new console to play. The benefit of that is that there is a LOT of info out there on Neverwinter.
Also note that this is a "Free2Play" game, which means that microtransactions rule the roost. I'm having decent fun playing the free game but my gear mods are pretty limited at this point (due entirely to being a low level and not grinding). I haven't dived into Crafting yet either but based on the number of components I'm carrying, it looks pretty deep -- the only thing is that I don't know how much freeplay grinding will be required. I'm guessing a lot (read: 12+ months)... but this isn't a bad thing -- that's a great ROI.
Here's a screenshot of the in-game currency, Zen.
You just know there are people out there who've dropped over $1,000+ USD on this game. #walletwarriors #ruiningdevsforeveryone
Also, I've read that you only get 2 character slots to begin with. Plan accordingly.
Re: the action, Phil is definitely right in saying that your combat options open up by the time you're done with the tutorial. You look for missions (typically short, some of them long -- and so far they've been easy for a Tank), five-man party-up or roll solo and go. The rules are based on a modified (read: lightened) version of D&D v4.0. Just means that you typically have Special Attacks pre-defined and really, playing on a gamepad it makes sense. The button combos do get a lil' hectic but now the game is showing its depth!
Honestly the game IS pretty damn close to the original play style of Bioware's Neverwinter Nights (I didn't play Neverwinter Nights 2 beyond a Level 5 character), just adapted to a gamepad; you have about 30+ Emote actions (complete with animations -- see this pic below where my 'toon is doing push-ups while waiting for a party ), send Private Messages, set up hot keys for your controller, etc. The menus and options take quite a few clicks to get to unfortunately so learn them well! Definitely not as easy as playing on PC of course but still, not bad as-is. This game might push me to buy a new Chatpad!
Typical stats and look of your Player Character.
This last pic is at Level 11; I've added a Blue Shader to his low-level armor. I will save all future colors from here on out since this armor will be getting outclassed probably later tonight but I wanted to see how it works: you can select 3 different areas to shade, a Primary area, a Secondary area and a Detail area. This dye was applied to a Primary area.
One thing that's bugged is that every time you level up, the process deletes your character description. Considering the age of this title, I doubt they're going to fix it anytime soon -- this is just a cash cow from here on out. Another thing that is annoying as fuck is the Admin message spam every time someone on your server/instance unlocks a Zen-fueled Tyrannical Lockbox. I just look at them like commercials (which they basically are -- these chests will only open with Keys that you have to use Zen to buy either quickly with cash or with hard-earned Astral Diamonds).
As Phil alluded to, the game changes at Level 60 as the amount of Astral Diamonds and other mats to level up your swank Legendary gear turns into astronomical values. I'm going to see what I can do and how long the game will hold me playing it strictly free... but so far I'm cautiously enjoying my free download.