Yeah. I didn't even ask him how complete it was or anything, no real reason with PD.
Sign up for a chance to participate in the GT Sport closed beta.
EU players: http://beta.software.eu.playstation.com/GTSportBeta
US players: https://www.playstation.com/en-us/ca...-beta-sign-up/
It begins March 17 in the US, then a short time later for Europe.
I saw Cuda was racing it.
The video is pretty and all but I'm about 15 years past getting duped by replay footage.
Looks like someone is using sticky tires and shitty AI.
Classic Gran Turismo. Don't ever change
But eh, I'll buy it. I buy all the GT games.
I love the start where the cars are all over the place - looks quite real. I suspect that is all footage from a PS4 Pro though, so won't look that good on our old HD TV and normal PS4. Won't upgrade them just for this game though.
Not sure about the AI car sounds, once again it almost sounds like they've dumbed them down for bandwidth etc issues to keep the race running smoothly. A.k.a They all seem to sound similar.
Looks like the f*U%&^%@@#ing rubberbanding AI has not left the game. On the second lap he's way in front and then suddenly all the cars seem to catch right up to him. Rubberbanding AI really fucks me off and has no place in a simulation driving/racing game like GT, Forza, Project Cars etc etc. Leave that sort of crap for the arcade racers. I hope i see it wrong, as he did make a slight mistake, but even so i strongly suspect the game will still have it.
Last edited by SkylineObsession; March 19th, 2017 at 01:41 PM.
Well, it's pretty
I've only had time to fire up the beta briefly so far. It looks fanfriggentastic on my not-quite-standard standard PS4 and 55" Vizio. No PS4-compatible wheel yet so I'm not racing much with the controller. They do have a new feature where you can use the controller's built in sensor(s) to simulate a steering wheel. Air steering.
Air steering would suffer from the Wii steering problem, I'd think. Without a fixed position you'd be waving all over the place like a madman.