Go check out the demo for Take On Helicopters on Steam. They've got the whole gyroscopic effect thing nicely built into the simulation engine and, yeh, I'm not a pilot but that's probably the best approximation a layman can experience.
TOH is much harder than flying a Buzzard in GTA. Fixed guns are going to point wherever the nose of the chopper points, and the nose of the chopper is almost never pointing in the same direction as the intended direction of travel. This is why many choppers feature guns on big gimbals.
I am still waiting for someone to make a helicopter-style shooting game for the Wii U, StarFox will be the closest, but its setup is pretty great for that (based on gameplay in NintendoLand's Metroid attraction).
Get that weak shit off my track
I think I've triggered a glitch in Trevor's air drop missions. I saved before I'd been paid the 7k and now I never get paid after it.
Too much caffeine? If you level it out and let go it will very slowly sink to the ground. Just squeeze the trigger lightly, rhythmically and it'll stay put indefinitely.
I think it's the contact mission Chumash and Grab where you end up in a boat going somewhere, but a helicopter and some boats come after you. I usually get a Buzzard from Pegasus and escort the boat, and I've been able to put it down in the water low enough and stable enough that someone can actually get into the helicopter from the water, or directly off the boat. If a wave comes it's over pretty quick, but without inertia the Buzzard floats surprisingly well...
On the subject of helicopters, sniping helicopters out of the sky from miles away is incredible fun. The Humane Labs Raid heist ends with two people in a Valkyrie who are supposed to engage a bunch of Buzzards, but there's no reason to do it. Just land on the hill by Humane Labs and snipe everything. CRASH AND BURN!
Saints Row 3 had a really good aiming system with its more simplified helicopter gameplay. Wherever the camera pointed was where the aiming reticule would point.
Essentially you fly with left stick, point camera with right stick (same as GTA) then pull the trigger and bullets would rain down in that general direction. I'd love to see that incorporated into GTA.
I'm pretty sure that real military choppers have full head tracking VR helmets with turret-mounted cameras and stuff to help with aiming.
It took me a little bit to get into that game, but I found it very playable. Probably more playable than GTA all said and done!
Yeah - seems like a PERFECT job for Kinect.I'm pretty sure that real military choppers have full head tracking VR helmets with turret-mounted cameras and stuff to help with aiming.
Maybe sadly, but I play GTA for "the moments," like when you parachute off a building and land in a friend's car or you're about to take a shotgun in the face and a friend opens fire on the dude with a minigun sending him flying 20'. To date, though, my favorite moment is standing on the balcony of the motel in Sandy Creek getting ready to blast someone in one of the rooms when another player lowers an Annihilator and rains down bullets on the entire structure. Between the audio and physical feedback it was a hell of an adrenaline rush. I just stood there and fuuuuuuuuuuuuu til it stopped.
On the subject of those moments, I really enjoy that mission Denial of Service because it's utterly braindead but affords an awesome opportunity to hoon around town in the Dominator. A while back I ended up in a game with a bunch of very low-level players that had no cars, and one of them hopped in the passenger seat, waving a sticky bomb out the window. I was pretty sure my car was toast, but the guy totally proved himself. At the last truck stage, I spotted it ahead crossing of the larger intersections and I did a totally sweet power slide (well, as good as GTA will accommodate) across the intersection ending up right next to the delivery truck. Guy literally places the bomb on the side of the truck, I light 'em up and put some distance and BOOM in the rearview. Flip a bitch, park next to the smoldering remains, and the passenger grabs the equipment. So cinematic.
To me, it's worth playing just for things like that. Every so often the girl will be reading on the couch while I'm playing and she happened to catch that moment. "That was cool" she told me. Yeah it was.