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Thread: Star Wars: Battlefront 3

  1. #161
    Corvette Enthusiast Kchrpm's Avatar
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    Quote Originally Posted by novicius View Post
    No swords in Division whereas the sword-play is both similar and better in D2 as compared to BF2.
    I'll have to look it up, I haven't seen any "sword play" in Destiny 2, only the flying fire flinger.

    BF2 is in the middle between D2 and Division. #shrug
    I think it's perhaps equidistant in a different direction, but whatevs.
    Get that weak shit off my track

  2. #162
    Corvette Enthusiast Kchrpm's Avatar
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    What the ever-loving fuck. I thought swords were like the Captain America shield and whatever, just a super special that you popped and used for 15 seconds. Why wasn't this in the demo or any trailers at all?

    The gameplay still looks dumb, with ammo to deal with and how weak they are (edit: ok, so maybe the enemy that made it look weak is a specific example, he's one or two hitting others), but this is the first I've ever seen of "normal" sword gameplay from either Destiny game.
    Last edited by Kchrpm; October 12th, 2017 at 07:24 PM.
    Get that weak shit off my track

  3. #163
    Bad Taste novicius's Avatar
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    Swords aren't weak, they're typically one-shot kills in D2.

    Hell, I usually try to make them weaker for PvE.

  4. #164
    Corvette Enthusiast Kchrpm's Avatar
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    So whatever he's attacking at 1:50 in the video is just a stationary tank.
    Get that weak shit off my track

  5. #165
    Bad Taste novicius's Avatar
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    That's in the Raid; 99% of the time (100% for me so far) you're not raiding, you're fighting Fallen/Vex and unless they're Yellow Bars, they drop in one shot.

    So 99% of the time you can slice & dice through a crowd of them, block blaster shots, jump/slide around, etc. You know, the fun stuff.

  6. #166
    Member Member 21Kid's Avatar
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    Blocking takes 'ammo' too though.

  7. #167
    Bad Taste novicius's Avatar
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    Yeah but it's one shot -- point being, the sword action in D2 is plenty good fun. Leastways I have fun with it.


  8. #168
    I'm gooder. Phil_SS's Avatar
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    Quote Originally Posted by 21Kid View Post
    Blocking takes 'ammo' too though.
    If blocking didn't take ammo then you could just block and continue to walk up to a PvE enemy or PvP enemy until you got close enough to hit them. Would make the combat with the swords super cheesy.

    Quote Originally Posted by novicius View Post
    Yeah but it's one shot -- point being, the sword action in D2 is plenty good fun. Leastways I have fun with it.
    And of course in the end he died to Uriel's Gift....
    ________________________

    Overall, Swords have been a strong contributor to Destiny 1 game play since the launch of The Taken King in Sept of 2015. From Raze Lighter's massive DPS inflicting Phoenix Uppercut to Bolt Caster's Arc throwing electrical scythe to Dark Drinker's spinning void attack.

    D2, so far doesn't have Exotic swords, but the sword play is definitely there. And you have the ability to use them at a much earlier level.

  9. #169
    Corvette Enthusiast Kchrpm's Avatar
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    Quote Originally Posted by Phil_SS View Post
    If blocking didn't take ammo then you could just block and continue to walk up to a PvE enemy or PvP enemy until you got close enough to hit them.
    Mmmm, talk slower.

  10. #170
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