LHutton
February 25th, 2016, 09:17 AM
http://www.extremetech.com/gaming/223567-amd-clobbers-nvidia-in-updated-ashes-of-the-singularity-directx-12-benchmark
http://www.computerbase.de/2016-02/ashes-of-the-singularity-directx-12-amd-nvidia/2/
http://www.anandtech.com/show/10067/ashes-of-the-singularity-revisited-beta/6
http://www.extremetech.com/wp-content/uploads/2016/02/Ashes-4K-NoAsync.png
http://www.extremetech.com/wp-content/uploads/2016/02/Ashes-4K-Async.png
So far they've been stalling with this line since last May:
Update 02/24: NVIDIA sent a note over this afternoon letting us know that asynchornous shading is not enabled in their current drivers, hence the performance we are seeing here. Unfortunately they are not providing an ETA for when this feature will be enabled.
http://www.computerbase.de/2016-02/ashes-of-the-singularity-directx-12-amd-nvidia/2/
http://www.anandtech.com/show/10067/ashes-of-the-singularity-revisited-beta/6
http://www.extremetech.com/wp-content/uploads/2016/02/Ashes-4K-NoAsync.png
http://www.extremetech.com/wp-content/uploads/2016/02/Ashes-4K-Async.png
So far they've been stalling with this line since last May:
Update 02/24: NVIDIA sent a note over this afternoon letting us know that asynchornous shading is not enabled in their current drivers, hence the performance we are seeing here. Unfortunately they are not providing an ETA for when this feature will be enabled.