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Thread: Destiny 2

  1. #641
    Corvette Enthusiast Kchrpm's Avatar
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    The footage I watched did not involve destructible enemies or environments with things flying everywhere and being affected by physics, it was beautiful landscapes with simple local geometry, a half dozen enemies, and no highly reflective surfaces nor deep grass or forests.

    It's not as ambitious as something set in a dense city, or with lush environments, or with detailed structures that you can inspect or destroy, yet it was still beautiful due to art direction and excellent execution.

  2. #642
    Senior Member
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    Gotcha.

    Yeah, I don't think the gaming systems, or the developers, could handle that level of detail with what they have to work with.

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